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EK
Stylized anime portrait of Erzen Krasniqi

Hey, I'm Erzen Krasniqi, a product and systems engineer.

For the past 4 years I've been building products end to end: interfaces, APIs, data models, infrastructure, and the lower-level systems underneath. Currently at 91life2024, a digital health platform.

The rest of the time I build in the open18 repos: a Rust operating system with its own bootloader, a cross-platform agent fleet controller, and a self-hosted deployment platform.

I also build game systems in Unity and Roblox, and co-authored two peer-reviewed papers on metaheuristic optimization and reproducible benchmark tooling.

I like software that feels obvious. Fast, quiet, and built to last.

  1. 2024 - TodayFullstack Engineer 91life
  2. 2022 - 2025Research Contributor University of Prishtina
  3. 2022 - 2024Freelance Developer Upwork & independent clients
  • End-to-end product engineering
  • Systems and infrastructure
  • AI product architecture
  • Game systems and tooling
  • Applied research and prototyping
  • Design systems and interaction
  • Rust, C#, Go, and TypeScript
  • React, Next.js, Hono, and Convex
  • PostgreSQL, Redis, and embedded storage
  • Docker, Linux, QEMU, and self-hosted systems
  • Unity 6, Roblox Studio, and Rojo
  • Figma and systems-oriented interface design
  • OpenAI, Anthropic, Gemini, and local models